История коммитов

Автор SHA1 Сообщение Дата
  Lasse Öörni ee0e3aa663 Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated. 12 лет назад
  Lasse Öörni bb9b3a5871 Disabled depth write from Text3D generated material. Now Z-bias can default to 0. 12 лет назад
  Lasse Öörni dbd7687c56 Added configurable Z bias to Text3D effect. 12 лет назад
  Aster Jian 902300e2e5 Add TextEffect in Text3D class. 12 лет назад
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 лет назад