Commit History

Autor SHA1 Mensaxe Data
  Lasse Öörni 04b00263b0 Moved CharacterDemo to the samples. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni dfb318b4f9 Added scene network replication sample. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 796d8871b9 Sample code cleanup. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 58903874f7 Scene node name consistency in the samples. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 27f1f3ec59 Use the same object count in RenderToTexture as in AnimatingScene. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni e4ed439148 Added common rendering quality controls to all samples. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 0f4fbda5fb Added Decals example. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni a9eb0e1e61 Added Billboards sample. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 1ef35d353c Added skeletal animation sample. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni e2d2c01636 Added AnimatingScene sample. %!s(int64=12) %!d(string=hai) anos
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos