커밋 기록

작성자 SHA1 메시지 날짜
  Lasse Öörni c169684bcd Crashproofed most of the C++ samples when running with empty resource directories. 18 & 19 will still crash inside Bullet. 12 년 전
  Wei Tjong Yao 205fffb4ad Refactored Sample.h to use class forward for Sprite class. Fixed the alignment of the forward classes to be inlined with convention used by other codes in Urho3D. Added the generated LuaScript wiki into SVN. 12 년 전
  Wei Tjong Yao 274c06d3a4 Use the else-if construct as the conditions are mutually exclusive. 12 년 전
  Lasse Öörni 31da083870 Disallow headless mode from the samples as they do not nullcheck eg. for the Graphics subsystem and would crash. 12 년 전
  Lasse Öörni 056acfcc68 Added sound effects example. 12 년 전
  Lasse Öörni e4ed439148 Added common rendering quality controls to all samples. 12 년 전
  Lasse Öörni 26a9bc763e Added Temporary flag to Serializable, which means it will not be saved if enabled. Currently the sub-nodes created by Terrain are marked temporary. 12 년 전
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 년 전