تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Lasse Öörni 4f9287b7c8 Added AssetImporter options. Skip copy of zero-sized textures. In FileSystem::CopyFile(), do not overwrite destination file if opening the source file fails. Closes #129. 12 سال پیش
  Lasse Öörni 7fbefe6f43 Added AssetImporter option to restore earlier behavior, to flatten scene hierarchy in scene mode. 12 سال پیش
  Lasse Öörni 604c8714aa Changed AssetImporter to save the relevant scene node hierarchy in scene mode, instead of just nodes containing meshes. 12 سال پیش
  Lasse Öörni 56c91aa1a0 Added Assimp logging option to AssetImporter. 12 سال پیش
  Lasse Öörni 8b8790e481 Added option to import non-skinning bones in AssetImporter. Closes #82. 12 سال پیش
  Lasse Öörni 963fb9d753 Import material emissive color & texture in AssetImporter. 12 سال پیش
  Lasse Öörni ee8e8031d2 Rework command line options that need a parameter value to have a space in between. Fixes #44. 12 سال پیش
  Lasse Öörni c057b29dba Unify how command line options are shown in utilities. 12 سال پیش
  Lasse Öörni b957f60143 Added ApplyMaterialList() function to StaticModel so that the feature can be used outside the editor as well. Refactored editor to use that function instead of its own implementation. 12 سال پیش
  Lasse Öörni 372fbed88d Normalize resource names in SanitateResourceName() if they also contain a registered resource dir name, ie. Data/Scripts/NinjaSnowWar.as becomes Scripts/NinjaSnowWar.as. This fixes script file possibly getting loaded twice. 12 سال پیش
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 سال پیش