커밋 기록

작성자 SHA1 메시지 날짜
  Lasse Öörni 8557571cb4 More robust check for OcclusionBuffer culling mode. Now also CULL_NONE mode should detect triangle facing correctly. 11 년 전
  Lasse Öörni 16c05ee6cf Fix occlusion rendering to work with reverse triangle winding. Fix MultipleViewports C++ example using depth test in debug geometry. 11 년 전
  Lasse Öörni edf9f03366 Fix possibility of degenerate OcclusionBuffer triangle edges causing a floating point division by zero. Thanks to nemerle for noticing this. 11 년 전
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 년 전
  Lasse Öörni 3553b287ac Reflection plane support in Camera. Reflection plane clipping not yet implemented. 12 년 전
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 년 전