커밋 기록

작성자 SHA1 메시지 날짜
  Lasse Öörni fa5ce00ff5 Added SetCustomTriangleMesh() function to CollisionShape, which uses a CustomGeometry to define the collision shape. Exposed missing SetCustomConvexHull() function to Lua. 11 년 전
  Lasse Öörni 1f91a44818 Removed the deprecated GetClassName() AngelScript Variant bindings. Fixed the Ragdolls example to not use them. 11 년 전
  Alex Parlett a22a24c0e4 Rename RigidBody::Phantom to RigidBody::Trigger to align it with common terminology for physics. 11 년 전
  Yao Wei Tjong 姚伟忠 2fb1dc2edc Mark the deprecated AS API bindings in the documentation. 12 년 전
  Lasse Öörni 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 년 전
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 년 전
  Lasse Öörni 668772bb50 Added PhysicsWorld::RemoveCachedGeometry() function to manually invalidate cached collision geometry of a changed model. Added watching for CollisionShape model live reload. Removed internal but public functions from the Lua physics API. 12 년 전
  Lasse Öörni aa0f72cf65 Added world position & normal to RayQueryResult. 12 년 전
  Lasse Öörni efaf7d28f0 Merge remote-tracking branch 'remotes/szamq/master' 12 년 전
  Paweł Mogiła 1cb217a8ef Expose anisotropic friction to Lua and AngelScript 12 년 전
  Lasse Öörni c14bf5bd69 Added Bullet rolling friction parameter to RigidBody. 12 년 전
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 년 전