Commit History

Author SHA1 Message Date
  Wei Tjong Yao dacd06c2d8 Removed redundant code to keep LLVM compiler happy. 12 years ago
  Lasse Öörni 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. 12 years ago
  Lasse Öörni e039330e62 Changed DecalSet to use raw binary buffer serialization for the decal data for more size-optimal and faster load/save. 12 years ago
  Lasse Öörni c0dbf7f545 Generalized the factory category for all objects. 12 years ago
  Lasse Öörni 2afdf2675a Fixed Windows build. 12 years ago
  Wei Tjong Yao 8d1c28bc3e Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration. 12 years ago
  Lasse Öörni f226c4bc4a Added equality operators for Matrix classes. 12 years ago
  Lasse Öörni 1930041147 Optimization: DecalSet & ScriptInstance unsubscribe from scene update when disabled. 12 years ago
  Lasse Öörni af8825047a Started work on node/component enable & disable. 12 years ago
  Lasse Öörni da243eb31b Applied UI & editor related patch from weitjong. 13 years ago
  Lasse Öörni a40fead7dc Updated license for the new year. 13 years ago
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. 13 years ago
  Lasse Öörni 14b78585fc Added CustomGeometry component, which is similar to OGRE ManualObject. 13 years ago
  Lasse Öörni e0e9487721 Fixed undefined behaviour in Light on iOS/Android. Fixed unused variable issues. 13 years ago
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 years ago
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 years ago
  Lasse Öörni ee9809fade Added warning message when triangle mesh or convex hull generation fails due to missing CPU-side (shadowed) geometry data. 13 years ago
  Lasse Öörni 1b6475ae84 Fixed DecalSet not finding skinned model bones to adjust position. 13 years ago
  Lasse Öörni c9ea9cb384 Changelog for next release. 13 years ago
  Lasse Öörni 478a5af9d1 Allow defining depth bias for materials. 13 years ago
  Lasse Öörni 42b9cbc158 Cleaned up terrain code. 13 years ago
  Lasse Öörni 248fc3c1b6 Terrain attributes. 13 years ago
  Lasse Öörni 2a0aae070a Started work on terrain. 13 years ago
  Lasse Öörni f8d1243ed1 Use the biggest colliding bone as a base for the decal, to avoid eg. using a finger bone and messing up the decal transform. 13 years ago
  Lasse Öörni 37f6ea0903 Interpolate blend weights if possible (same indices.) 13 years ago
  Lasse Öörni 47eb79aa24 Allow creating a decal only on a specified subgeometry. 13 years ago
  Lasse Öörni 1175f837c3 Cleaned up saving of DecalSet offset matrices. 13 years ago
  Lasse Öörni 2d8f47618f Changed controls in TestScene.as & TestSceneOld.as to not require the middle mouse button for adding decals. 13 years ago
  Lasse Öörni debcc38bb0 Allow configuring DecalSet max. vertices and indices separately. 13 years ago
  Lasse Öörni 8555b94e5a Use indexed geometry for decals. 13 years ago