Lasse Öörni
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dd075db33b
Added UnknownComponent mechanism for dealing with unregistered components in scene load/save. For now attributes are not editable. Related to issue #149.
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12 years ago |
Lasse Öörni
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eb4e99457c
Code cleanup. Removed Camera functions to return forward, right, up vectors as they are now also in Node. Added Lua property accessors for Node up/right vectors. Exposed SmoothStep() to script. Modified Node::LookAt() to use the new Quaternion function. Updated credits.
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12 years ago |
Lasse Öörni
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ab701e0e26
Only copy file serialization attributes when cloning a node hierarchy. Fixes #70.
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12 years ago |
Lasse Öörni
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2e178f1976
Added virtual function to Component for handling node enabled/disabled change. This optimizes StaticModelGroup to not have to subscribe to the scene-global change event.
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12 years ago |
Lasse Öörni
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05ba4bf719
Favor the non-parented case for SetWorld...() and for updating the world transform.
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12 years ago |
Lasse Öörni
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580dd746cf
Removed transform attributes from Scene.
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12 years ago |
Lasse Öörni
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a71f5fc588
Fixed bad performance of cleaning up a scene with many objects.
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12 years ago |
Lasse Öörni
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3b32acf27f
Added possibility to clear scene of only replicated or local content. Do not clear local content from a client scene when joining a server. This makes the startup of the SceneReplication sample faster, as the static scene is not replicated.
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12 years ago |
Lasse Öörni
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26a9bc763e
Added Temporary flag to Serializable, which means it will not be saved if enabled. Currently the sub-nodes created by Terrain are marked temporary.
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12 years ago |
Wei Tjong Yao
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |