Commit History

Author SHA1 Message Date
  Lasse Öörni dd075db33b Added UnknownComponent mechanism for dealing with unregistered components in scene load/save. For now attributes are not editable. Related to issue #149. 12 years ago
  Lasse Öörni eb4e99457c Code cleanup. Removed Camera functions to return forward, right, up vectors as they are now also in Node. Added Lua property accessors for Node up/right vectors. Exposed SmoothStep() to script. Modified Node::LookAt() to use the new Quaternion function. Updated credits. 12 years ago
  Lasse Öörni ab701e0e26 Only copy file serialization attributes when cloning a node hierarchy. Fixes #70. 12 years ago
  Lasse Öörni 2e178f1976 Added virtual function to Component for handling node enabled/disabled change. This optimizes StaticModelGroup to not have to subscribe to the scene-global change event. 12 years ago
  Lasse Öörni 05ba4bf719 Favor the non-parented case for SetWorld...() and for updating the world transform. 12 years ago
  Lasse Öörni 580dd746cf Removed transform attributes from Scene. 12 years ago
  Lasse Öörni a71f5fc588 Fixed bad performance of cleaning up a scene with many objects. 12 years ago
  Lasse Öörni 3b32acf27f Added possibility to clear scene of only replicated or local content. Do not clear local content from a client scene when joining a server. This makes the startup of the SceneReplication sample faster, as the static scene is not replicated. 12 years ago
  Lasse Öörni 26a9bc763e Added Temporary flag to Serializable, which means it will not be saved if enabled. Currently the sub-nodes created by Terrain are marked temporary. 12 years ago
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 years ago