História revízii

Autor SHA1 Správa Dátum
  Eugene Kozlov de249a1963 Remove casts around nullptr. 8 rokov pred
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. 8 rokov pred
  Lasse Öörni df669fbe1b Restore earlier HelloGUI sample, instead create separate Hello3DUI which demonstrates 3D UI render to texture. Move getting viewport related to scene from Scene to Renderer, so that Scene doesn't have to know about Renderer unnecessarily. Refactor the internal UI render calls related to rendertarget use. 8 rokov pred
  Eugene Kozlov 1c992b2611 Merge pull request #2033 from eugeneko/master 8 rokov pred
  Eugene Kozlov cf0d6b6f78 Fix DebugRenderer::AddSphereSector AS binding. Use AddSphereSector for rendering SoundSource3D. 8 rokov pred
  Lasse Öörni f916c02a4e Fixed HeightMapToWorld contributed by Lumak. Closes #2030. 8 rokov pred
  Eugene Kozlov f266475994 Add Sphere::GetPoint and Sphere::GetLocalPoint functions. Add DebugRenderer::AddSphereSector function. 8 rokov pred
  Eugene Kozlov 52e99da087 Add Model metadata support. 8 rokov pred
  Eugene Kozlov baf0daf7aa Add support of arbitrary data in Sound, Animation and Texture resources. 8 rokov pred
  Florastamine eb9e5c8b6e Fixed coding style; added AngelScript binding. 8 rokov pred
  PredatorMF 0b560f3667 Fix get_monitorCount causing error in AS 8 rokov pred
  PredatorMF 61b7993b20 Expose monitor count to scripting API 8 rokov pred
  PredatorMF 07b9675dfd Add monitor and refresh rate options for fullscreen/borderless 8 rokov pred
  Lasse Öörni 1b725367fc Place proper type check for StaticModel vs. AnimatedModel SetModel() into AngelScript API instead of StaticModel C++ code logging a warning and redirecting. Add a porting note related to this. 8 rokov pred
  Lasse Öörni 26574dcc27 Add explicit Vector2 & Vector3 constructors taking IntVector2 & IntVector3. Add Graphics::GetSize(). Closes #1814. 9 rokov pred
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 rokov pred
  Lasse Öörni 6da62ecfe4 Aniso-nearest texture filter mode. 9 rokov pred
  Lasse Öörni 681e9f832c Merge remote-tracking branch '1vanK/master' 9 rokov pred
  Lasse Öörni ade01f61af Remove isAreaLight variable completely from Light class, as it's unused. Some cleanup / comment changes. Fix PBRDeferred GLSL shader. 9 rokov pred
  Lasse Öörni b8d55583f7 Squashed commit of the following: 9 rokov pred
  1vanK 32032d60f7 Solid debug geometry for NavArea 9 rokov pred
  Mike3D 066448b26d Fixed return value of Viewport::WorldToScreenPoint() for AS [ci skip] 9 rokov pred
  Lasse Öörni 20af1aa85f Demonstrate listing the vertex + index buffers to Model so that it can be saved correctly. Lua bindings not added for now due to problem with serializing a vector of object pointers. Closes #1638. 9 rokov pred
  Lasse Öörni f099b8e0a2 Expose read-only access to AnimationController's internal AnimationControl structures. 9 rokov pred
  Lasse Öörni f545877cc8 Merge pull request #1632 from 1vanK/master 9 rokov pred
  Lasse Öörni 203cb06048 Merge remote-tracking branch 'eugeneko/master' 9 rokov pred
  Lasse Öörni f8ebf2dbc9 Line antialiasing support in Graphics, Material, DebugRenderer classes. Closes #1627. 9 rokov pred
  Eugene Kozlov 6a469e6af8 Update return value of SharedPtr<T>::Detach. 9 rokov pred
  Eugene Kozlov b16b7f6f7a Move Texture2D::GetImage and TextureCube::GetImage implementations. 9 rokov pred
  Lasse Öörni 0ea9ed6e34 Possibility in DecalSet to size VB/IB to only size used by decals. Default off; causes reallocation whenever decals are added/removed and thus can have worse performance. 9 rokov pred