Lasse Öörni
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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12 лет назад |
Lasse Öörni
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3c244f9755
Allow live-reload of particle emitter parameters file.
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12 лет назад |
Wei Tjong Yao
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dacd06c2d8
Removed redundant code to keep LLVM compiler happy.
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12 лет назад |
Lasse Öörni
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5e5d98581c
Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale.
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12 лет назад |
Lasse Öörni
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e039330e62
Changed DecalSet to use raw binary buffer serialization for the decal data for more size-optimal and faster load/save.
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12 лет назад |
Lasse Öörni
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c0dbf7f545
Generalized the factory category for all objects.
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12 лет назад |
Lasse Öörni
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2afdf2675a
Fixed Windows build.
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12 лет назад |
Wei Tjong Yao
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8d1c28bc3e
Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration.
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12 лет назад |
Lasse Öörni
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f226c4bc4a
Added equality operators for Matrix classes.
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12 лет назад |
Lasse Öörni
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1930041147
Optimization: DecalSet & ScriptInstance unsubscribe from scene update when disabled.
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12 лет назад |
Lasse Öörni
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af8825047a
Started work on node/component enable & disable.
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12 лет назад |
Lasse Öörni
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da243eb31b
Applied UI & editor related patch from weitjong.
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13 лет назад |
Lasse Öörni
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a40fead7dc
Updated license for the new year.
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13 лет назад |
Lasse Öörni
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7d8558a51f
Applied massive patch from weitjong.
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13 лет назад |
Lasse Öörni
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14b78585fc
Added CustomGeometry component, which is similar to OGRE ManualObject.
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13 лет назад |
Lasse Öörni
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e0e9487721
Fixed undefined behaviour in Light on iOS/Android. Fixed unused variable issues.
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13 лет назад |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 лет назад |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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13 лет назад |
Lasse Öörni
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ee9809fade
Added warning message when triangle mesh or convex hull generation fails due to missing CPU-side (shadowed) geometry data.
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13 лет назад |
Lasse Öörni
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1b6475ae84
Fixed DecalSet not finding skinned model bones to adjust position.
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13 лет назад |
Lasse Öörni
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c9ea9cb384
Changelog for next release.
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13 лет назад |
Lasse Öörni
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478a5af9d1
Allow defining depth bias for materials.
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13 лет назад |
Lasse Öörni
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42b9cbc158
Cleaned up terrain code.
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13 лет назад |
Lasse Öörni
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248fc3c1b6
Terrain attributes.
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13 лет назад |
Lasse Öörni
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2a0aae070a
Started work on terrain.
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13 лет назад |
Lasse Öörni
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f8d1243ed1
Use the biggest colliding bone as a base for the decal, to avoid eg. using a finger bone and messing up the decal transform.
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13 лет назад |
Lasse Öörni
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37f6ea0903
Interpolate blend weights if possible (same indices.)
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13 лет назад |
Lasse Öörni
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47eb79aa24
Allow creating a decal only on a specified subgeometry.
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13 лет назад |
Lasse Öörni
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1175f837c3
Cleaned up saving of DecalSet offset matrices.
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13 лет назад |
Lasse Öörni
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2d8f47618f
Changed controls in TestScene.as & TestSceneOld.as to not require the middle mouse button for adding decals.
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13 лет назад |