Commit History

Author SHA1 Message Date
  Lasse Öörni df669fbe1b Restore earlier HelloGUI sample, instead create separate Hello3DUI which demonstrates 3D UI render to texture. Move getting viewport related to scene from Scene to Renderer, so that Scene doesn't have to know about Renderer unnecessarily. Refactor the internal UI render calls related to rendertarget use. 8 years ago
  Eugene Kozlov 1c992b2611 Merge pull request #2033 from eugeneko/master 8 years ago
  Eugene Kozlov cf0d6b6f78 Fix DebugRenderer::AddSphereSector AS binding. Use AddSphereSector for rendering SoundSource3D. 8 years ago
  Lasse Öörni f916c02a4e Fixed HeightMapToWorld contributed by Lumak. Closes #2030. 8 years ago
  Eugene Kozlov f266475994 Add Sphere::GetPoint and Sphere::GetLocalPoint functions. Add DebugRenderer::AddSphereSector function. 8 years ago
  Eugene Kozlov 52e99da087 Add Model metadata support. 8 years ago
  Eugene Kozlov baf0daf7aa Add support of arbitrary data in Sound, Animation and Texture resources. 8 years ago
  Florastamine eb9e5c8b6e Fixed coding style; added AngelScript binding. 8 years ago
  PredatorMF 0b560f3667 Fix get_monitorCount causing error in AS 8 years ago
  PredatorMF 61b7993b20 Expose monitor count to scripting API 8 years ago
  PredatorMF 07b9675dfd Add monitor and refresh rate options for fullscreen/borderless 8 years ago
  Lasse Öörni 1b725367fc Place proper type check for StaticModel vs. AnimatedModel SetModel() into AngelScript API instead of StaticModel C++ code logging a warning and redirecting. Add a porting note related to this. 8 years ago
  Lasse Öörni 26574dcc27 Add explicit Vector2 & Vector3 constructors taking IntVector2 & IntVector3. Add Graphics::GetSize(). Closes #1814. 8 years ago
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  Lasse Öörni 6da62ecfe4 Aniso-nearest texture filter mode. 9 years ago
  Lasse Öörni 681e9f832c Merge remote-tracking branch '1vanK/master' 9 years ago
  Lasse Öörni ade01f61af Remove isAreaLight variable completely from Light class, as it's unused. Some cleanup / comment changes. Fix PBRDeferred GLSL shader. 9 years ago
  Lasse Öörni b8d55583f7 Squashed commit of the following: 9 years ago
  1vanK 32032d60f7 Solid debug geometry for NavArea 9 years ago
  Mike3D 066448b26d Fixed return value of Viewport::WorldToScreenPoint() for AS [ci skip] 9 years ago
  Lasse Öörni 20af1aa85f Demonstrate listing the vertex + index buffers to Model so that it can be saved correctly. Lua bindings not added for now due to problem with serializing a vector of object pointers. Closes #1638. 9 years ago
  Lasse Öörni f099b8e0a2 Expose read-only access to AnimationController's internal AnimationControl structures. 9 years ago
  Lasse Öörni f545877cc8 Merge pull request #1632 from 1vanK/master 9 years ago
  Lasse Öörni 203cb06048 Merge remote-tracking branch 'eugeneko/master' 9 years ago
  Lasse Öörni f8ebf2dbc9 Line antialiasing support in Graphics, Material, DebugRenderer classes. Closes #1627. 9 years ago
  Eugene Kozlov 6a469e6af8 Update return value of SharedPtr<T>::Detach. 9 years ago
  Eugene Kozlov b16b7f6f7a Move Texture2D::GetImage and TextureCube::GetImage implementations. 9 years ago
  Lasse Öörni 0ea9ed6e34 Possibility in DecalSet to size VB/IB to only size used by decals. Default off; causes reallocation whenever decals are added/removed and thus can have worse performance. 9 years ago
  Lasse Öörni c923476847 Merge branch 'master' into multisample-textures 9 years ago
  Lasse Öörni f01024881f Add multisampling possibility for VSM shadows. 9 years ago