aster2013
|
130551f4d8
Add fixed pixel size (user don't need change the value).
|
11 jaren geleden |
aster2013
|
c96d44fcb8
rename unitSize2D to pixelsPerUnit.
|
11 jaren geleden |
Yao Wei Tjong 姚伟忠
|
d5d4d51aff
Refactor Drawable2D's pixel-per-unit to Scene's 2D-unit-size attr.
|
11 jaren geleden |
Yao Wei Tjong 姚伟忠
|
73f95daf5f
Minor refactoring. [ci skip]
|
12 jaren geleden |
Lasse Öörni
|
9d679cbc9b
Added string filename overload to Lua bindings of Scene::LoadAsync() & Scene::LoadAsyncXML(). Closes #217.
|
12 jaren geleden |
aster2013
|
d1c3d96844
Remove context from object's constructor, make all constructor look like AngleScript, rename file.
|
12 jaren geleden |
Lasse Öörni
|
86932c9f0e
Exposed missing scene binary load/save & node instantiation to Lua. To use instantiation, call eg. scene:InstantiateXML(fileSystem:GetProgramDir().."Data/Objects/Ninja.xml", Vector3(0, 0, 0), Quaternion());
|
12 jaren geleden |
Yao Wei Tjong 姚伟忠
|
d33ac02538
Refactor build scripts to build Urho3D library as main target.
|
12 jaren geleden |