Commit History

Author SHA1 Message Date
  Lasse Öörni b6e854eb27 On OpenGL ES offset the skybox slightly in front of the far plane to avoid clipping artifacts from inaccuracy. Closes #517. 11 years ago
  Lasse Öörni 0bcb95e6a2 Refactored techniques + more GLSL & HLSL shaders. Fixed shader code loading for cases where only vertex or pixel shader source is present. 12 years ago