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cpp
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urho3d
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https://github.com/urho3d/urho3d.git
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Branch:
drawable-shader-parameters
Branches
Tags
cmake_checks
component-based-ui
drawable-shader-parameters
emscripten-shell-mouse-events
fredakilla-sparkdev
legacy-attributes
master
orefkov-GLES3_Support
p2p-multiplayer
platform-query-functions
refactor-buildsystem
sse2neon
upgrade-sdl
upstream-upgrade-sdl
websockets-implementation
1.9.0
1.8
1.8-ALPHA
1.7.1
1.7
1.6
1.5
1.4
1.32
1.31
1.3
1.23
1.22
1.21
1.2
1.16
1.15
1.14
1.13
1.12
1.11
1.1
1.0
Commit History
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Author
SHA1
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Date
Lasse Öörni
caf080ecbb
Initial refactoring of Direct3D9 shaders. ShaderCompiler removed. Bytecode not cached into files yet.
12 years ago
Lasse Öörni
0f5456d35e
Avoid unnecessary rendertarget blitting in OpenGL light prepass mode.
12 years ago
Lasse Öörni
5507b006be
Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders.
13 years ago