Commit History

Author SHA1 Message Date
  Lasse Öörni 0bcb95e6a2 Refactored techniques + more GLSL & HLSL shaders. Fixed shader code loading for cases where only vertex or pixel shader source is present. 12 years ago
  Lasse Öörni ffe65cf885 Transition to xml-defined rendering path. Pass names changed. Likely caused a large number of regressions to postprocessing, texture rendering & multisampling, which need to be sorted out. The renderpath feature also needs to be documented. 13 years ago
  Lasse Öörni 9db9049e72 Calculate environment map reflection per pixel. Perturb reflection with normal map. 13 years ago
  Lasse Öörni e64d64034e Added cubic environment mapping shaders, techniques & example materials. 13 years ago