This website works better with JavaScript
Ana Sayfa
Keşfet
Yardım
Giriş Yap
cpp
/
urho3d
şunun yansıması
https://github.com/urho3d/urho3d.git
İzle
2
Yıldızla
0
Çatalla
0
Dosyalar
Sorunlar
0
Wiki
Dal:
drawable-shader-parameters
Dallar
Biçim İmleri
cmake_checks
component-based-ui
drawable-shader-parameters
emscripten-shell-mouse-events
fredakilla-sparkdev
legacy-attributes
master
orefkov-GLES3_Support
p2p-multiplayer
platform-query-functions
refactor-buildsystem
sse2neon
upgrade-sdl
upstream-upgrade-sdl
websockets-implementation
1.9.0
1.8
1.8-ALPHA
1.7.1
1.7
1.6
1.5
1.4
1.32
1.31
1.3
1.23
1.22
1.21
1.2
1.16
1.15
1.14
1.13
1.12
1.11
1.1
1.0
Geçmişin Kaydedilmesi
Bul
Yazar
SHA1
Mesaj
Tarih
Lasse Öörni
0bcb95e6a2
Refactored techniques + more GLSL & HLSL shaders. Fixed shader code loading for cases where only vertex or pixel shader source is present.
12 yıl önce
Lasse Öörni
c0d669ede3
Simplified renderpath depth stencil management, by ensuring that Renderer does not allocate multiple depth buffers of the same size.
13 yıl önce
Lasse Öörni
7d930b62f8
Added missing specular mapped material techniques.
13 yıl önce