Mike3D
|
265eecb229
Catch-up C++ samples (screen joystick support for lua and AngelScript)
|
11 years ago |
Lasse Öörni
|
67d603d8e5
Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295.
|
11 years ago |
aster2013
|
13e1069fcb
Update Lua samples, use global property to access subsystem.
|
12 years ago |
aster2013
|
36c0206e67
Update Lua samples, remove context from Object's constructor.
|
12 years ago |
Lasse Öörni
|
9486d17667
Bump the depth constant bias in all shadowed directional light samples to work better on mobile platforms. Disable Urho3D logo in samples when using touch controls.
|
12 years ago |
Lasse Öörni
|
056e53f46d
Added CharacterDemo Lua sample.
|
12 years ago |
Lasse Öörni
|
f3eff662d0
Cleaned up raycast code in Decals sample.
|
12 years ago |
Lasse Öörni
|
7a55a43725
Tidied up the sample descriptions.
|
12 years ago |
Lasse Öörni
|
0201c1d961
Undefine TOLUA_RELEASE by default for better Lua crash protection. Re-enable with the CMake build option -DENABLE_SAFE_LUA=0.
|
12 years ago |
Lasse Öörni
|
b55dead807
Added Decals Lua sample.
|
12 years ago |