Commit History

Author SHA1 Message Date
  Mike3D 265eecb229 Catch-up C++ samples (screen joystick support for lua and AngelScript) 11 years ago
  Lasse Öörni 67d603d8e5 Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295. 11 years ago
  aster2013 13e1069fcb Update Lua samples, use global property to access subsystem. 12 years ago
  aster2013 36c0206e67 Update Lua samples, remove context from Object's constructor. 12 years ago
  Lasse Öörni 276571f7f0 Fixed mismatching scene savefile names in Lua examples. 12 years ago
  Lasse Öörni 9486d17667 Bump the depth constant bias in all shadowed directional light samples to work better on mobile platforms. Disable Urho3D logo in samples when using touch controls. 12 years ago
  Lasse Öörni 40d759fbae New skybox from Vladimir. Set fog to white in scenes using the skybox. Water scene lighting slightly brightened to match the skybox. 12 years ago
  Lasse Öörni 1ace697dc9 Added water example with reflection/refraction. Improved the water shader to include proper fresnel calculation and a noise map. Closes #120. 12 years ago
  Lasse Öörni 056e53f46d Added CharacterDemo Lua sample. 12 years ago
  Aster Jian cb19db83d1 Add RenderToTexture and Physics sample in Lua. 12 years ago