Commit History

Author SHA1 Message Date
  Mike3D 265eecb229 Catch-up C++ samples (screen joystick support for lua and AngelScript) 11 years ago
  Lasse Öörni 67d603d8e5 Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295. 11 years ago
  aster2013 13e1069fcb Update Lua samples, use global property to access subsystem. 12 years ago
  Lasse Öörni 50c54346eb Check for not overshooting the target when moving in the Navigation sample. 12 years ago
  Lasse Öörni be060dfb8a Fix Jack looking in weird direction if teleporting to above or below. 12 years ago
  Lasse Öörni 2af8244543 Convert the Navigation sample to move the Jack character from current position to new target. Shift + LMB to teleport. 12 years ago
  Mike3D 8037d75de0 Added follow path function. RecalculatePath()is no longer used but kept anyway. 12 years ago
  aster2013 36c0206e67 Update Lua samples, remove context from Object's constructor. 12 years ago
  aster2013 38c8f19fb4 Convert all Vector<T> and PODVector<T> to Lua table. 12 years ago
  Lasse Öörni 25a887cfe4 Fix crash in 15_Navigation.lua when adding and removing objects without having a path defined yet. Cleanup Navigation sample code. 12 years ago
  Lasse Öörni 9486d17667 Bump the depth constant bias in all shadowed directional light samples to work better on mobile platforms. Disable Urho3D logo in samples when using touch controls. 12 years ago
  Lasse Öörni f3eff662d0 Cleaned up raycast code in Decals sample. 12 years ago
  Aster Jian 5d0e4e1b4f Added Lua Navigation sample. 12 years ago