Mike3D
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265eecb229
Catch-up C++ samples (screen joystick support for lua and AngelScript)
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11 years ago |
Lasse Öörni
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b496c5a012
Added a square Urho icon (same as the Android icon) to use for the samples on desktop.
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12 years ago |
aster2013
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13e1069fcb
Update Lua samples, use global property to access subsystem.
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12 years ago |
Lasse Öörni
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5062dbba42
Sanitate screenshot name in the samples to ensure saving it succeeds. Prepend the executable path properly. Flip image in OpenGL Graphics::TakeScreenShot() instead of having the user to do it.
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12 years ago |
Mike3D
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0026f57899
Extended Sample with ability to set window title and icon and take screenshots
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12 years ago |
Wei Tjong Yao
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6bef92973d
Avoid hardcoding of highlighted console text style. Console subscribes to handle log message only when it itself is ready to do so. Removed redundant row container vector in the Console class. Hide the Console's linedit and preventing it to gain focus when there is no AngelScript or LuaScript subsystem to handle the E_CONSOLECOMMAND event. Fixed UIElement to send E_ELEMENTREMOVED event for RemoveChildAtIndex() method. Fixed Sample.lua to handle the ESC key to dismiss the Console when it is visible.
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12 years ago |
Aster Jian
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b1a95c1ba8
Use ResourceCache:GetResource("XXX", ...) and Node:CreateComponent("XXX") method.
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12 years ago |
Lasse Öörni
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ccdd318eff
Use matching else-if construct in AngelScript & Lua Sample code.
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12 years ago |
Aster Jian
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5fe38d3246
Update 01_HelloWorld.lua and Add 02_HelloGUI.lua.
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12 years ago |
Aster Jian
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1c02a7a7a7
Change Lua Hello World sample in OOP.
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12 years ago |
Aster Jian
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91841334df
Add Lua HelloWorld Sample.
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12 years ago |