Commit History

Author SHA1 Message Date
  Mike3D 265eecb229 Catch-up C++ samples (screen joystick support for lua and AngelScript) 11 years ago
  Lasse Öörni 67d603d8e5 Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295. 11 years ago
  Lasse Öörni 9486d17667 Bump the depth constant bias in all shadowed directional light samples to work better on mobile platforms. Disable Urho3D logo in samples when using touch controls. 12 years ago
  Lasse Öörni 40d759fbae New skybox from Vladimir. Set fog to white in scenes using the skybox. Water scene lighting slightly brightened to match the skybox. 12 years ago
  Lasse Öörni 7a55a43725 Tidied up the sample descriptions. 12 years ago
  Lasse Öörni ef43398d7f Added scene load/save to CharacterDemo, both C++ & script versions. 12 years ago
  Lasse Öörni 629d96473c Added skybox material. 12 years ago
  Lasse Öörni be7636f823 Make the include path absolute in all script examples so that ScriptCompiler can compile them properly. 12 years ago
  Lasse Öörni 869046d7cb Added Physics sample in script. 12 years ago