Mike3D
|
265eecb229
Catch-up C++ samples (screen joystick support for lua and AngelScript)
|
11 years ago |
Lasse Öörni
|
67d603d8e5
Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295.
|
11 years ago |
Lasse Öörni
|
7a55a43725
Tidied up the sample descriptions.
|
12 years ago |
Lasse Öörni
|
1cd73e46fd
Exposed StaticModelGroup to script. Ported HugeObjectCount example group mode switching to script versions.
|
12 years ago |
Lasse Öörni
|
c1e03c48db
Combine octree update & reinsertion queuing.
|
12 years ago |
Lasse Öörni
|
be7636f823
Make the include path absolute in all script examples so that ScriptCompiler can compile them properly.
|
12 years ago |
Lasse Öörni
|
94a3c80e34
Added C++ version of HugeObjectCount example, and animation to both versions.
|
12 years ago |
Lasse Öörni
|
6c570023bd
Added HugeObjectCount sample. Todo: add animation, add C++ version.
|
12 years ago |