Commit History

Author SHA1 Message Date
  aster2013 4c47170f8e Rename XAnimationSet2D to AnimationSet2D, Rename XAnimatedSprite2D to AnimatedSprite2D. 11 years ago
  aster2013 a99145a80c Update 24_Urho2DSprite sample with spriter animation. 11 years ago
  Mike3D 265eecb229 Catch-up C++ samples (screen joystick support for lua and AngelScript) 11 years ago
  Lasse Öörni c6890f7942 Fixed script compilation warnings. 11 years ago
  aster fff89efdd8 Make 2D camera auto aspect ratio. 11 years ago
  Lasse Öörni 67d603d8e5 Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295. 11 years ago
  aster2013 130551f4d8 Add fixed pixel size (user don't need change the value). 11 years ago
  aster2013 c96d44fcb8 rename unitSize2D to pixelsPerUnit. 11 years ago
  aster2013 3101a308f9 Change default unitSize2D to 100, Apply model scale in ParticleModel2D. 11 years ago
  aster2013 f36041cf5e Modify comment. 11 years ago
  aster2013 501e02f49d Add Urho2D AngelScript sample. 11 years ago