Commit History

Author SHA1 Message Date
  Lasse Öörni 4c6bce8174 Make a backup (filename.old) in editor when saving XML format scenes, layouts or materials, delete after successful save. This prevents losing the file if XML save crashes. Closes #530. 11 years ago
  Ahmad Rifai 431cc8476c fixed coding style 11 years ago
  Lasse Öörni 37bb1e64cc Removed debug print from the material editor. 11 years ago
  Aster@中国上海 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 11 years ago
  Chris Friesen ffc4dffba7 Editor resource browser & right click menus 11 years ago
  Lasse Öörni 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 years ago
  Mike3D f254050b69 Added automatic extension when saving material as 12 years ago
  Lasse Öörni 26320f35af Added per-char ToUpper() & ToLower() functions to script. Show also texture unit numbers in the material editor. 12 years ago
  Lasse Öörni 22651bf27c Applied UI style and material editor patch from Sebastian Delatorre. 12 years ago
  Lasse Öörni 9ff0247c68 Applied material editor preview patch from primitivewaste, which also adds View3D UI element class. 12 years ago
  Lasse Öörni dafa08d4ba Fixed UI element layout sometimes getting sorted upside down. 12 years ago
  Lasse Öörni 8a94f363ee Material technique editing. 12 years ago
  Lasse Öörni 75b187588f Make the material revert action undoable. 12 years ago
  Lasse Öörni ab50955ec4 Added alternative API to serialize Material into an XML element instead of a file. 12 years ago
  Lasse Öörni 4780daa022 Avoid fullupdate to material editor's textures when picking a texture. 12 years ago
  Lasse Öörni 58add4d8e0 UI event order consistency on mouse click. Fix the order to click, double click, drag, first handled by the elements themselves and then sent as an event. 12 years ago
  Lasse Öörni d13fb7fc81 Treat empty textedit as 0 value when editing material shader parameters. 12 years ago
  Lasse Öörni c5dd749509 Texture picking in the material editor. 12 years ago
  Lasse Öörni 05178ba2e9 Remember last path when selecting material to edit. 12 years ago
  Lasse Öörni 0b657a893d Continue work on material editor. 12 years ago
  Lasse Öörni 57899bce0c Added skeleton of a material editor window. 12 years ago