Commit History

Author SHA1 Message Date
  Lasse Öörni 0deb74d201 Change variable name to start with lowercase. 11 years ago
  hdunderscore c293f170ed Initial implementation of two extra mouse modes: 11 years ago
  Chris Friesen 970baf9697 Add setting to use camera position instead of zoom on mwheel 11 years ago
  Lasse Öörni 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 years ago
  Lasse Öörni b1a118c601 Fix multiple view raycast. Fix nearclip/farclip/fov editing. Fix camera look (right mouse) when switching between views. Cleanup UI / camera initialization order. Save viewport setup to editor config file. 12 years ago
  Lasse Öörni c7e72b02da Restore previous camera yaw + pitch control, but add a toggle in settings dialog to control whether the pitch is clamped between -90 and 90 degrees. 12 years ago
  primitivewaste 7d641ca3fc Add a grid to the editor. Add default zone and grid editor preferences. Make editor settings and preferences dialogs resizable and scrollable. Fix Pow() script registration. 12 years ago
  primitivewaste 53f6483931 Added a toolbar to the editor. 12 years ago
  Lasse Öörni b957f60143 Added ApplyMaterialList() function to StaticModel so that the feature can be used outside the editor as well. Refactored editor to use that function instead of its own implementation. 12 years ago
  Lasse Öörni cf50bb9f39 Optionally remember last resource path in editor. 12 years ago
  Lasse Öörni 360af96588 Instead of just the "generate tangents" toggle, allow to pass any parameters to AssetImporter from the editor. Default "-t". 12 years ago
  Wei Tjong Yao 89bc93069a Refactored EditorUI.as to use funcdef callback for menu handling. 12 years ago
  Wei Tjong Yao d7f6b4d0b6 Enhanced UIElement to be able to set a default style file for later reference by children elements, added horizontal indentation feature, and added new E_LAYOUTUPDATED event. Enhanced ListView to better support hierarchy mode and added feature to show 'expansion triangle' in hierarchy mode. Fixed a bug in ScrollView to update view size correctly when resizing content element. Fixed a bug in Log's WriteRaw() method so it sends error message to stderr even in quite mode. Refactored Editor to take advantage of the enhancement. 12 years ago
  Lasse Öörni 924225c11b Applied editor patch from weitjong. 12 years ago
  Lasse Öörni cbc5ccbe58 Fixed wrong signature for ReplaceExtension() function in script. 12 years ago
  Lasse Öörni 1eda3844f0 Applied further UI and editor patch from weitjong. Text is now shown at full opacity in the editor, and the min/max opacity is also configurable. 12 years ago
  Lasse Öörni da243eb31b Applied UI & editor related patch from weitjong. 12 years ago
  Lasse Öörni ffe65cf885 Transition to xml-defined rendering path. Pass names changed. Likely caused a large number of regressions to postprocessing, texture rendering & multisampling, which need to be sorted out. The renderpath feature also needs to be documented. 13 years ago
  Lasse Öörni 7d930b62f8 Added missing specular mapped material techniques. 13 years ago
  Lasse Öörni 053c1f3e6a Added convenience overloads for LoadLayout(). 13 years ago
  Lasse Öörni d34a73bfb9 Added full deferred rendering in addition to light pre-pass. 14 years ago
  Lasse Öörni 4beeb72cd2 Disregard normals in billboard vertex lighting. 14 years ago
  Lasse Öörni f9bfd4948f Shader refactoring. 14 years ago
  Lasse Öörni fd13f46170 Renamed EditorCamera.as to EditorView.as. 14 years ago