提交歷史

作者 SHA1 備註 提交日期
  Lasse Öörni 432f57b4b0 Use SDL 1.3 in OpenGL mode. 14 年之前
  Lasse Öörni 83bf3d1464 Switched to NVIDIA FXAA II based edge filter. 14 年之前
  Lasse Öörni 87f9bbd846 Switched back to a edge filter for deferred antialiasing, as temporal antialiasing causes problems when both the camera and objects move. 14 年之前
  Lasse Öörni 9c9643508c Use GL_DEPTH_COMPONENT24 instead of the packed depth stencil for OpenGL deferred rendering depth buffer, because the packed format seems to be slower. 14 年之前
  Lasse Öörni 5f4b56103f Refactored ShaderCompiler to use D3DXCompileShader() instead of invoking fxc.exe. 14 年之前
  Lasse Öörni 3abd7eee88 Reverted previous commit due to bugs and performance loss. 14 年之前
  Lasse Öörni 516b532a8f Refactored StringUtils as member functions of String & the classes to be converted. 14 年之前
  Lasse Öörni 62c9aa3d9c Added local node & component ID's in preparation to networking. 14 年之前
  Lasse Öörni 97d698e922 Code cleanup. 14 年之前
  Lasse Öörni 37f696be12 Added rest of the reference documentation. 14 年之前
  Lasse Öörni 020232744a Even more documentation. 14 年之前
  Lasse Öörni 9a5cbb6016 More documentation. 14 年之前
  Lasse Öörni 6098409700 Upgraded to ENet 1.3.1. 14 年之前
  Lasse Öörni dbebed33c4 Fixed bug with setting only the minimum Text width when the text changes. 14 年之前
  Lasse Öörni ee9b6232c1 Added readme for the BlueHighway font. 14 年之前
  Lasse Öörni 2a986cf8e3 Quickstart wording tweaks. 14 年之前
  Lasse Öörni a7a458b3a9 Script API registration cleanup: asMETHODPR changed to asMETHOD where possible. 14 年之前
  Lasse Öörni 2a6c10874c Documentation structure and Getting Started-documentation. 14 年之前