Yao Wei Tjong 姚伟忠
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176a9b7009
Minor fix to vertex buffer resize logic. [ci skip]
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11 years ago |
aster2013
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b9f106ce9d
Add draw debug triangle in DebugRenderer.
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11 years ago |
Lasse Öörni
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07f06563bc
Optimized Renderer::GetShader() so that caching shader variation pointers becomes unnecessary for the most part.
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12 years ago |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
Wei Tjong Yao
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |