Lasse Öörni
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18e85ab18a
Changed Connection::SendPackageToClient() to not broadcast to all clients. Instead Network::SendPackageToClients() will send to all clients in a specific scene. Updated Network Lua bindings.
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11 years ago |
Lasse Öörni
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2c56c650af
Fix outdated comment.
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11 years ago |
Lasse Öörni
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cb0103d518
Require always registering remote events for reception. Implement a fixed blacklist of remote events that can not be registered (see Network.cpp). Removed obsolete E_WINDOWMESSAGE event definition.
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11 years ago |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
Yao Wei Tjong 姚伟忠
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 years ago |
Lasse Öörni
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b935b544de
Do not check for HttpRequest error on initialization, as the connection init is performed in a background thread and is not immediately ready.
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12 years ago |
Lasse Öörni
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26fabce801
Added Civetweb library for HTTP requests.
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12 years ago |
Wei Tjong Yao
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |