Lasse Öörni
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5ce05d4cb6
Fixed missing horizontal flip from the vertical cross cubemap layout.
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11 years ago |
Lasse Öörni
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6f980453b6
Added success return value to Image::FlipVertical(). Fixed return value of Image::Resize() in AngelScript bindings.
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11 years ago |
Lasse Öörni
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d5fddaba86
Added compressed image support to Image::GetSubimage() and fixed bugs in the function.
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11 years ago |
Lasse Öörni
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89074cf668
Added image save as png to a Serializer stream. Due to stb_image_write limitations, the format is always png. Block-compressed (DXT etc.) image data is not supported. Closes #441.
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11 years ago |
Lasse Öörni
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cdd2dae4fb
Precalculate texture's mip levels during async loading, if applicable. Use a timer to avoid spending too much time per frame on finishing async loaded resources.
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11 years ago |
Lasse Öörni
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8463393377
Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo.
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11 years ago |
Lasse Öörni
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b69682217d
Fixed & improved comments regarding integer colors in Color & Image classes.
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11 years ago |
Lasse Öörni
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10046d4b26
Added integer API for setting Image pixels.
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11 years ago |
Aster@中国上海
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29095ad804
Add GetSubimage in Image class.
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11 years ago |
Lasse Öörni
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3237ab3f85
Fixed image bilinear resampling.
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12 years ago |
Lasse Öörni
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1c0cc050a1
Added Image pixel manipulation, resize and clear functions. Added Image profiling blocks. Closes #171.
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12 years ago |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
primitivewaste
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d4fb9a9450
Add Zone height fog support, HeightFog shader option and techniques.
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12 years ago |
Lasse Öörni
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60b3046053
Fix function order in header.
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12 years ago |
Lasse Öörni
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d1df925013
Added Image::GetSDLSurface() to avoid code duplication. Fixed crash from null image pointer in Graphics::CreateWindowIcon().
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12 years ago |
Wei Tjong Yao
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |