Lasse Öörni
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8463393377
Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo.
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11 years ago |
Aster@中国上海
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84fe0946c8
Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash.
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11 years ago |
Lasse Öörni
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50f775b213
Added FileChanged event sent by ResourceCache for manually responding to changed files in resource directories.
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11 years ago |
Yao Wei Tjong 姚伟忠
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4657518ec9
Code cleanup on error handling for ResourceCache.
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12 years ago |
Yao Wei Tjong 姚伟忠
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ffe7a7699f
Minor enhancement on getting optional resources and error handling.
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12 years ago |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
Wei Tjong Yao
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |