Commit History

Author SHA1 Message Date
  Lasse Öörni 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 years ago
  aster de6d39d74b Add Load and save for material shader animation. 11 years ago
  aster 113cb5584a Rename AttributeAnimation to ValueAnimation make animaiton more general. 11 years ago
  aster 3afd10aaa6 Move CalculateScaledTime to AttributeAnimationInfo, extract GetEventFrames method. 11 years ago
  Yao Wei Tjong 姚伟忠 57d6c7827b Minor refactoring on attribute animation classes. 11 years ago
  Aster Jian 2c18a1ca65 Add AttributeAnimationInfo class, add more comment for animation class, use XMLElement::SetVariant/GetVariant save attribute animation frame value. 11 years ago
  Yao Wei Tjong 姚伟忠 8939179787 Refactor to use small case for xml tag and attribute names. 11 years ago
  Aster Jian caf6f1b35a Move wrap mode out of AttributeAnimation. 11 years ago
  Aster Jian 9a51eef182 Fix GetFloat bug. 11 years ago
  Aster Jian 448874b245 Add animation speed parameter. 11 years ago
  Aster Jian 1bc6f0820e Add template variant. 11 years ago
  Aster Jian 21ddb94b52 Add resource load and save functions for animations. 11 years ago
  Aster Jian 3dfe01a3f0 Save event frame to xml, Remove binary load and save function in animation classes. 11 years ago
  Aster Jian 48c3868a79 Remove child object animation, add load and save function. 11 years ago
  aster2013 4a3ed4117a Refactor animation system, add AttributeAnimationInstance. 11 years ago
  aster2013 d453ef6daf Add object animation, add load and save functions. 11 years ago