Commit History

Author SHA1 Message Date
  PrimitiveWaste f8ef0a39c0 Add per drawable shader paramaters. 11 years ago
  PrimitiveWaste 283d0d196b Add layout flex scale to UIElement. Prevent layout updates while loading attributes. 11 years ago
  hdunderscore ad6081192b Added Lua and AngelScript versions of Sample. 11 years ago
  Lasse Öörni c85528de50 Allow to prevent modal window's auto dismissing with ESC by calling Window::SetAutoDismiss(false). Purposefully not an attribute to avoid locking up the editor. Closes #471. 11 years ago
  Lasse Öörni 3e4882bfa5 Unify SetDeepEnabled() API between UI & Node. Removed IsDeepEnabled() function & "Is Deep Enabled" attribute as it may return different value than last SetDeepEnabled() and can not therefore serialize/deserialize accurately. Instead added IsEnabledSelf() which returns the enabled state before SetDeepEnabled(). Changed Node::SetEnabled(bool, bool) to SetEnabledRecursive(). Unlike SetDeepEnabled() it does not preserve node's self enabled state. Added AngelScript binding for SetDeepEnabled operations. 11 years ago
  Lasse Öörni ca0a50c5c7 Pragma push/pop warning 4505 disable in APITemplates.h so that it doesn't leak to code including the header. 11 years ago
  Lasse Öörni 5f0ed3fcf8 Fix more header warnings that could leak to an Urho3D application using maximum MSVC warning level. 11 years ago
  Lasse Öörni 562a2e2d77 Update to AngelScript 2.29.1. Closes #412. 11 years ago
  Aster@中国上海 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 11 years ago
  Aster@中国上海 fae8e81d54 Add 2D suffix to 2D transform functions, now please use SetPosition2D etc. 11 years ago
  aster2013 a03078d0ac Bind Node's 2D properties to AngelScript. 11 years ago
  Lasse Öörni f232856ac1 Added manual VectorBuffer overloads for AngelScript functions that take a File handle for loading/saving. Cleaned up some script bindings code and fixed AngelScript binding for Image::LoadColorLUT(). 11 years ago
  Lasse Öörni 5076f966e1 Expose CloneComponent() function to AngelScript & Lua and make it return the created component. 11 years ago
  aster2013 49d9856dd5 Add transform functions for Urho2D. 11 years ago
  Yao Wei Tjong 姚伟忠 19bfdddce0 Refactor to make MarkNetworkUpdate() virtual method of Serializable. 11 years ago
  aster 113cb5584a Rename AttributeAnimation to ValueAnimation make animaiton more general. 11 years ago
  Lasse Öörni 1f91a44818 Removed the deprecated GetClassName() AngelScript Variant bindings. Fixed the Ragdolls example to not use them. 11 years ago
  Lasse Öörni b4ba4a3573 Fix AngelScript bindings on MSVC (asMETHODPR macro needs to be used in the template base class registration functions to allow static_cast to work). Make the class names links on the attribute list page. 11 years ago
  Yao Wei Tjong 姚伟忠 57d6c7827b Minor refactoring on attribute animation classes. 11 years ago
  Aster Jian b7917af4fd Revert "Remove wrap mode default value." 11 years ago
  Aster Jian 3f832eb5d0 Remove wrap mode default value. 11 years ago
  Aster Jian caf6f1b35a Move wrap mode out of AttributeAnimation. 11 years ago
  Aster Jian 448874b245 Add animation speed parameter. 11 years ago
  Aster Jian ded9dd547b Add Angelscript API. 11 years ago
  aster2013 5fd7363201 Add Animatable class. 11 years ago
  Lasse Öörni 67d603d8e5 Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295. 11 years ago
  Lasse Öörni cf4c43d344 Added Serializer / Deserializer functions for reading & writing matrices. Added bool success parameter to Quaternion::FromLookRotation() and Node::LookAt(), as it can potentially give a NaN result (in which case the original rotation is kept). Optimized reading of math objects in Deserializer to avoid default construction. 11 years ago
  Lasse Öörni f6c96c2f9f Simplify defining Vector2,3,4::ZERO. Consistency for the up direction parameter name in Node::LookAt() & Quaternion::FromLookRotation(). 11 years ago
  Lasse Öörni 26ef946bad Add possibility to decouple BorderImage border UV size from screen size. Closes #269. 11 years ago
  Lasse Öörni 327c117af1 Fix Urho2D physics classes AngelScript bindings. 11 years ago