PrimitiveWaste
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3914515326
Merge branch 'master' into drawable-shader-parameters
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11 years ago |
PrimitiveWaste
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aec08d2e11
Missed some Drawable components.
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11 years ago |
aster2013
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c1ea1f9e06
Move attribute name as first parameter in ATTRIBUTE macro, same as other attribute macros.
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11 years ago |
aster2013
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13d3f1c8ac
Add attribute trait, treat ref attribute same with attribute.
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11 years ago |
aster2013
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cb819a5a6f
Remove class name and variant type from attribute macros.
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11 years ago |
aster2013
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d99b6e9a4e
Remove type from MIXED_ACCESSOR_ATTRIBUTE macro, make it more cleaner. Other attribute macros will be modify later.
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11 years ago |
aster2013
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7e46f0c862
Add MIXED_ACCESSOR_ATTRIBUTE.
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11 years ago |
aster2013
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09baed3460
Add text effect code to text shader for Text3D.
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11 years ago |
aster
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d72dcde96d
Remove useSDF parameter in Text and Text3D classes, now signed distance field font is a bitmap font file with .sdf extension.
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11 years ago |
aster2013
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68c879d1fd
Add Use SDF in Text class.
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11 years ago |
aster
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436908e031
Add Use SDF option to Text3D to enable signed distance field text.
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11 years ago |
Lasse Öörni
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84d06d2e61
Merged the face camera boolean and axes parameters used by BillboardSet & Text3D into a FaceCameraMode enum. Implement none, rotate XYZ, rotate Y, lookat XYZ & lookat Y modes. More can be added as necessary.
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11 years ago |
Lasse Öörni
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00e9dc0a79
Selectable axes for BillboardSet & Text3D camera facing. Default all axes (follow camera rotation fully). Fix ParticleEmitter faceCamera property not being exposed to AngelScript. Closes #325.
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11 years ago |
Lasse Öörni
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0594ff6013
Fixed shader used by Text3D generated materials.
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12 years ago |
Lasse Öörni
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
Lasse Öörni
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ee0e3aa663
Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated.
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12 years ago |
Lasse Öörni
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bb9b3a5871
Disabled depth write from Text3D generated material. Now Z-bias can default to 0.
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12 years ago |
Lasse Öörni
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dbd7687c56
Added configurable Z bias to Text3D effect.
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12 years ago |
Aster Jian
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902300e2e5
Add TextEffect in Text3D class.
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12 years ago |
Wei Tjong Yao
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |