Commit History

Auteur SHA1 Bericht Datum
  aster2013 6caa0ade65 When resource's name is empty, set file name as resource name. 11 jaren geleden
  Lasse Öörni 5450b1d111 Asynchronous loading for ParticleEffect2D. 11 jaren geleden
  Lasse Öörni 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 jaren geleden
  Aster@中国上海 413aa66b10 Add more member functions in 2D particle classes. 11 jaren geleden
  Aster@中国上海 2868d8e0b1 Add SetSprite in ParticleEffect2D. 11 jaren geleden
  aster 7ad727a25b Add save function for ParticleEffect2D. 11 jaren geleden
  Aster@中国上海 ed94403b83 Code refactoring. 11 jaren geleden
  aster2013 b3f2a1786f Remove custom sprite sheet format. 11 jaren geleden
  aster 7c724bf3e2 Try load asset in current directory. 11 jaren geleden
  aster2013 ff0d806587 Rename ParticleModel2D to ParticleEffect2D. 11 jaren geleden