Commit History

Author SHA1 Message Date
  Lasse Öörni 67d603d8e5 Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295. 11 years ago
  Lasse Öörni d0595084d4 Initial implementation of LogicComponent base class, which should make writing C++ logic/updater components more similar to scripting. Refactored C++ examples to use LogicComponent where possible. 11 years ago
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
  Lasse Öörni e19bed4946 Clean up scene node related comments in samples. 12 years ago
  Lasse Öörni 04b00263b0 Moved CharacterDemo to the samples. 12 years ago
  Lasse Öörni cc494ac7e7 Added safety check for the number of animation states. 12 years ago
  Lasse Öörni 0f4fbda5fb Added Decals example. 12 years ago