Commit History

Автор SHA1 Съобщение Дата
  Lasse Öörni af985e0df1 Alternative O key to create obstacles in the navigation demos. Closes #995. преди 10 години
  Yao Wei Tjong 姚伟忠 c0d8415ae8 Fix the spawn button label in CrowdNavigation demo. преди 10 години
  Lasse Öörni 69f4a405b7 Removed mention of missing functionality from CrowdNavigation help text. Fixed double -> float conversion warning. преди 10 години
  Yao Wei Tjong 姚伟忠 b1e1ab47c3 Fix Lua version of crowd simulation demo due to VariantMap API changes. преди 10 години
  Yao Wei Tjong 姚伟忠 ac0a712f0b Refactor to rename 'filter type' to 'query filter type'. преди 10 години
  Yao Wei Tjong 姚伟忠 27cc9c4277 Add filter and obstacle avoidance type attribute to CrowdManager class. преди 10 години
  Yao Wei Tjong 姚伟忠 c9bc4cbae3 Add new event for crowd agent formation. преди 10 години
  Yao Wei Tjong 姚伟忠 549b6fd8be Add crowd update callback support. Remove redundant vectors. преди 10 години
  Yao Wei Tjong 姚伟忠 2c3033d62a Limit interface to use only crowd agent's parameters and public APIs. преди 10 години
  Yao Wei Tjong 姚伟忠 4edba76ec2 Fix AngelScript and Lua bindings. Fix Lua samples to use new getters. преди 10 години
  Yao Wei Tjong 姚伟忠 88d86548a4 Further minor clean up the CrowdAgent class. преди 10 години
  Yao Wei Tjong 姚伟忠 6b72c4412a Minor code clean up and bug fixes for DetourCrowd implementation. преди 10 години
  Mike3D e166e7a84d Added moving obstacles and teleportation to sample 39. Also various behavior tweaks and ground texture modified to break monotony and discriminate with sample 15. If something doesn't appeal it can be reverted. преди 10 години
  Mike3D 7f3a6ef86b Added off-mesh connections to sample 39 преди 10 години
  Mike3D 3fbb34f406 Use node instead of GetNode() in lua samples преди 10 години
  Lasse Öörni f9f920964f Remove agents & obstacles on OnNodeSet(null), similar to Drawables. Do not allow adding an agent when node is already null. Added missing enum in AngelScript navigation API. Do not keep a persistent array of agent handles in the AngelScript crowd example, as that keeps the agents alive even past removal from scene. Closes #729. преди 10 години
  Mike3D cca861f6d3 Simplified sample 39 using the crowd manager преди 10 години
  JSandusky ca7a6af1f3 CrowdAgent state handling преди 10 години
  Mike3D 581d1b550b Do not hardcode obstacle radius преди 10 години
  Yao Wei Tjong 姚伟忠 252206a207 Decouple Physics subsystem from DetourCrowd implementation. преди 10 години
  Lasse Öörni 8f29e751b7 Fix memory leak in NavBuildData. Match capitalization of the CrowdNavigation help text in all versions. преди 10 години
  JSandusky 567a29d74e Implementation of DetourCrowd and DetourTileCache преди 10 години