История коммитов

Автор SHA1 Сообщение Дата
  Lasse Öörni ba7d6e73c7 Handle SDL_QUIT. 13 лет назад
  Lasse Öörni 5900e3a944 Track the changed SDL window ID properly after screen mode change. 13 лет назад
  Lasse Öörni d3e302f197 Added possibility to remove subsystems in explicit order. 13 лет назад
  Lasse Öörni 627d2c94d7 Switched from GLFW & PortAudio back to (modified) SDL 2.0. 13 лет назад
  Lasse Öörni c0273f35ca Removed deprecated SuppressNextChar() function. 13 лет назад
  Lasse Öörni 72794673d1 Fixed crash if a window message was received before the Input subsystem had initialized itself. 13 лет назад
  Lasse Öörni 1efdb25d9d Use PeekMessageW() & DispatchMessageW() for consistency. 14 лет назад
  Lasse Öörni 51eec4e987 Marked todo's into the IO library. 14 лет назад
  Lasse Öörni 3afbeb83ea Added a documentation page on Unicode. 14 лет назад
  Lasse Öörni 80a2fe0f30 Keep track of mouse cursor show/hide on OSX as it stacks like on Windows. 14 лет назад
  Lasse Öörni 715a8196e8 Fixed erroneous mouse move on windowed/fullscreen toggle on X11. 14 лет назад
  Lasse Öörni 5d7968a379 Fixed erroneous char events for cursors & function keys on OSX. 14 лет назад
  Lasse Öörni e105d2d178 Fixed missing input activation in Direct3D windowed mode. 14 лет назад
  Lasse Öörni 7819e4644b GLFW mouse input fixes. 14 лет назад
  Lasse Öörni 9e083f45c5 Updated to newest GLFW 3.0 revision. Fixes bugged UTF8 characters in window title in OpenGL mode. 14 лет назад
  Lasse Öörni 50226cfdb0 Started work toward Unicode compatibility. 14 лет назад
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 лет назад
  Lasse Öörni f456812466 Fixed Light attribute names. 14 лет назад
  Lasse Öörni abe05c6a53 MinGW is no longer officially supported. 14 лет назад
  Lasse Öörni 69a78da8df Switched to GLFW 3.0. 14 лет назад
  Lasse Öörni fc7b593078 Fixed having to press Enter twice to retrigger the fullscreen toggle. 14 лет назад
  Lasse Öörni a13c05068a Added necessary #ifdef. 14 лет назад
  Lasse Öörni 7addf89464 Moved definitions of the inbuild shader hashes to a separate file. 14 лет назад
  Lasse Öörni 3baf62216e In Direct3D9 mode, differentiate between left Shift, Ctrl & Alt similarly as GLFW does. 14 лет назад
  Lasse Öörni 027a0ad10c Fixed GLFW issues with OSX. Fixed missing key repeat in OpenGL mode. Added proper window close handling in OpenGL mode. 14 лет назад
  Lasse Öörni a128c85c0f Implemented GLFW mouse wheel callback. Fixed OpenGL stencil value wrapping to match Direct3D. 14 лет назад
  Lasse Öörni e4153175b7 Refactored fullscreen toggle. 14 лет назад
  Lasse Öörni 0d29d818ad Moved from SDL to GLFW & PortAudio. 14 лет назад
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 лет назад
  Lasse Öörni b2888b96ed Fixed non-clipped cursor mode on Windows. 14 лет назад