Wei Tjong Yao
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e376dc4562
Identity the maintainer of the Urho3D/Lua fork. Regenerate toluabind.c and toluabind.h using bootstrap process. Only call 'standard' script functions when they are available and be silent about it when they are not defined in the Lua script.
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12 years ago |
Aster Jian
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0ddb13f148
Add Update, PostUpdate, Save, Load function in LuaScriptInstance, Add one more LoadXML and SaveXML in Scene, Add destructor function in Math lib.
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12 years ago |
Aster Jian
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80acf3e718
Add CreateScriptObject GetScriptObject Lua API in Node class.
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12 years ago |
Wei Tjong Yao
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5d04c531a1
Pass window resized event (due to device orientation change) from SDL to Urho3D::Graphics class for both Android and iOS as well. Note that the event is only sent when the application has not locked the orientation. Minor code cleaned up on LuaScript subsystem.
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12 years ago |
Aster Jian
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5b1879c0ff
Add unsubscribe from event functions in LuaScript and LuaScriptInstance.
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12 years ago |
Lasse Öörni
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6f78838b5c
Cleaned up Lua event subscription code (do not register C++ handler before Lua function is found successfully.)
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12 years ago |
Aster Jian
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d830da9801
Add new CreateObject function in LuaScriptInstance, so can create script object from specific Lua file.
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12 years ago |
Lasse Öörni
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a9f13ebdfe
Added LuaScriptInstance subscribe to specific sender's event.
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12 years ago |
Aster Jian
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caf5aa4118
Store Lua function to LUA_REGISTRYINDEX table, make better performance.
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12 years ago |
Aster Jian
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dfc7647277
Replace table with spaces.
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12 years ago |
Aster Jian
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f9e2d7c9d1
Add LuaScriptInstance class.
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12 years ago |