Commit History

Author SHA1 Message Date
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
  Lasse Öörni 8c14956ebe Documentation update. 14 years ago
  Lasse Öörni fbdd44c3b8 Fixed comments. 14 years ago
  Lasse Öörni a32f0f1c26 Fixed rotation of the axes model. 14 years ago
  Lasse Öörni 26618f0705 Further optimization of physics trimesh debug geometry drawing. 14 years ago
  Lasse Öörni 2f74622427 Converted DebugGeometry to use a vertex buffer instead of using immediate rendering. 14 years ago
  Lasse Öörni baa3efacc3 Fixed the Data directory getting removed in the editor, if a scene was first loaded from there, and then from elsewhere. 14 years ago
  Lasse Öörni 80a6948b22 Large rendering architecture refactoring. 14 years ago
  Lasse Öörni 424f7a957f Enabled warnings in ShaderCompiler. 14 years ago
  Lasse Öörni de67af8825 CoreData / Data reorganization. 14 years ago
  Lasse Öörni b694ad047e Refactored interest management into the NetworkPriority component. 14 years ago
  Lasse Öörni 07fda9f32e Preparation to using kNet: renamed SharedPtr.h to Ptr.h to avoid conflicts. 14 years ago
  Lasse Öörni 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. 14 years ago
  Lasse Öörni f60321b20f Use PODVector more extensively. 14 years ago
  Lasse Öörni a956f2ff20 Fixed bugs in Vector & PODVector. 14 years ago
  Lasse Öörni d69efd65f0 Container library fixes. 14 years ago
  Lasse Öörni 7c45da5588 Import new code. 14 years ago