Lasse Öörni
|
cc3ee34f58
Increased occlusion buffer depth bias.
|
14 years ago |
Lasse Öörni
|
8c14956ebe
Documentation update.
|
14 years ago |
Lasse Öörni
|
fbdd44c3b8
Fixed comments.
|
14 years ago |
Lasse Öörni
|
a32f0f1c26
Fixed rotation of the axes model.
|
14 years ago |
Lasse Öörni
|
26618f0705
Further optimization of physics trimesh debug geometry drawing.
|
14 years ago |
Lasse Öörni
|
2f74622427
Converted DebugGeometry to use a vertex buffer instead of using immediate rendering.
|
14 years ago |
Lasse Öörni
|
baa3efacc3
Fixed the Data directory getting removed in the editor, if a scene was first loaded from there, and then from elsewhere.
|
14 years ago |
Lasse Öörni
|
80a6948b22
Large rendering architecture refactoring.
|
14 years ago |
Lasse Öörni
|
424f7a957f
Enabled warnings in ShaderCompiler.
|
14 years ago |
Lasse Öörni
|
de67af8825
CoreData / Data reorganization.
|
14 years ago |
Lasse Öörni
|
b694ad047e
Refactored interest management into the NetworkPriority component.
|
14 years ago |
Lasse Öörni
|
07fda9f32e
Preparation to using kNet: renamed SharedPtr.h to Ptr.h to avoid conflicts.
|
14 years ago |
Lasse Öörni
|
2da8d4ae47
Renamed Matrix4x3 to Matrix3x4.
|
14 years ago |
Lasse Öörni
|
f60321b20f
Use PODVector more extensively.
|
14 years ago |
Lasse Öörni
|
a956f2ff20
Fixed bugs in Vector & PODVector.
|
14 years ago |
Lasse Öörni
|
d69efd65f0
Container library fixes.
|
14 years ago |
Lasse Öörni
|
7c45da5588
Import new code.
|
14 years ago |