Commit History

作者 SHA1 備註 提交日期
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
  Lasse Öörni 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 年之前
  Lasse Öörni 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. 14 年之前
  Lasse Öörni c9c0610709 Added alternative OpenGL rendering path, not fully complete yet. 14 年之前
  Lasse Öörni 977dd11341 Added functions to query most often used texture formats, so that application code does not need to include RendererImpl.h. 14 年之前
  Lasse Öörni fa3fb7b2fc Added LockedRect structure for textures so that application code does not need to use the corresponding Direct3D structures directly. 14 年之前
  Lasse Öörni 7c45da5588 Import new code. 14 年之前