Commit History

作者 SHA1 備註 提交日期
  Lasse Öörni e6fe0d6cf0 Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made. 13 年之前
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
  Lasse Öörni 8f882f8225 Rewrote the zone ambient color gradient system. Now zones only define one ambient color, but look for neighbor zones' ambient colors when gradient mode is enabled. 14 年之前
  Lasse Öörni 3313a7a66b Updated script API. 14 年之前
  Lasse Öörni 1b08deec28 Fixed editor gizmo movement in local axes mode. 14 年之前
  Lasse Öörni bdc29caebd Reverted to AngelScript 2.21.1 because of crash with VariantMap. 14 年之前
  Lasse Öörni 00cca6b83c Zone system refactoring. Now objects check which zone they're in, for per-object ambient light and fog settings. 14 年之前
  Lasse Öörni 1fd39c6922 Fixed TestSceneOld to randomize the scene similarly as in Urho3D 1.0. 14 年之前
  Lasse Öörni 700520f320 Further comments and code cleanup. 14 年之前
  Lasse Öörni de67af8825 CoreData / Data reorganization. 14 年之前
  Lasse Öörni b694ad047e Refactored interest management into the NetworkPriority component. 14 年之前
  Lasse Öörni 84d70dcbe7 Optimized away constant dynamic Variant allocation in comparing attributes when sending a server update. 14 年之前
  Lasse Öörni 7c45da5588 Import new code. 14 年之前