Commit History

Author SHA1 Message Date
  Lasse Öörni 58d7858839 Optimized storage of specific event senders. 13 years ago
  Lasse Öörni c25d16b14e Optimized Color::ToUInt(). 13 years ago
  Lasse Öörni af7c5a53fb Renamed GetData() to Data() in the Math library. 14 years ago
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
  Lasse Öörni d82608a889 Use OpenGL convention in vertex colors to avoid need for different vertex data depending on the API. 14 years ago
  Lasse Öörni 40c8306691 Added triple buffering option. On OpenGL it is a no-op. 14 years ago
  Lasse Öörni 424f7a957f Enabled warnings in ShaderCompiler. 14 years ago
  Lasse Öörni de67af8825 CoreData / Data reorganization. 14 years ago
  Lasse Öörni 444c18673e Code formatting & optimization. 14 years ago
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 years ago
  Lasse Öörni 2290441ea2 Fixed missing depth reconstruction in deferred rendering ambient quad on OpenGL. 14 years ago
  Lasse Öörni 41260f0233 Set global shader parameters when rendering a batch or a full-screen quad; do not set them beforehand. 14 years ago
  Lasse Öörni 4409bc0df0 Moved Color back to the Math library. 14 years ago
  Lasse Öörni f60321b20f Use PODVector more extensively. 14 years ago
  Lasse Öörni 516b532a8f Refactored StringUtils as member functions of String & the classes to be converted. 14 years ago
  Lasse Öörni c928ee04f3 Added epsilon to Vector, Quaternion & Color equality compare. 14 years ago
  Lasse Öörni 7c45da5588 Import new code. 14 years ago