Commit történet

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  Lasse Öörni 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). 13 éve
  Lasse Öörni 1a9dced05b Updated to AngelScript 2.23.1 WIP. 13 éve
  Lasse Öörni 66a860144a Added separate Equals() function to Vector & Quaternion classes to perform comparison with epsilon. Equality operator does not use epsilon. This optimizes network sync somewhat. 13 éve
  Lasse Öörni 08ac95dbf7 Fixed continuous collision detection to work with the compound shape. 13 éve
  Lasse Öörni 51c9160eae Removed CCD Radius parameter for now as continuous collision detection is not supported for all collision shapes. 13 éve
  Lasse Öörni 32fa940130 Handle world transform update of parented RigidBodies correctly. 13 éve
  Lasse Öörni 2a6e4cf21b Fixed network replication of RigidBody linear & angular factor. 13 éve
  Lasse Öörni 1e493ba802 Networked rigidbodies should work now. 13 éve
  Lasse Öörni e8974fae47 NinjaSnowWar single player mode fixed to work with Bullet physics. 13 éve
  Lasse Öörni 3bb70d065e Draw debug geometry for individual RigidBodies or CollisionShapes. 13 éve
  Lasse Öörni 187f179af6 Exposed missing physics enums to script. 13 éve
  Lasse Öörni 69a8f4f6e0 Added back collision events and physics raycasting. 13 éve
  Lasse Öörni 2c535ab11a Refactored back to using only CollisionShape component, which has an enum for the shape type. Restored the SetBox(), SetSphere() etc. API for CollisionShape. 13 éve
  Lasse Öörni 90f2a80612 Added heightfield & convex hull shapes. 13 éve
  Lasse Öörni 731dc2d6ca Optimized collision shape update to not recreate the whole compound shape every time something changes. 13 éve
  Lasse Öörni 3e812ec1e0 Fixed physics update bug that caused physics framerate dependency and instability. 13 éve
  Lasse Öörni 70d95e7ae6 Added ConeShape & TriangleMeshShape. 13 éve
  Lasse Öörni ee3095e603 Added box collision shape. 13 éve
  Lasse Öörni 1841169cb2 Fixed missing CollisionGeometryData code. 13 éve
  Lasse Öörni 8edf0240a1 Migration to Bullet physics underway. Most of physics functionality & examples broken for now. 13 éve
  Lasse Öörni bea4b8d60b Allow per-rigidbody disabling of gravity. 13 éve
  Lasse Öörni 26e2ebca26 Fixed enemy motion bugs in networked NinjaSnowWar. 14 éve
  Lasse Öörni 911f9e4c5b Removed the "flush GPU" feature as it was causing erratic timing. The downside is increased input lag when vsync is on. 14 éve
  Lasse Öörni af7c5a53fb Renamed GetData() to Data() in the Math library. 14 éve
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 éve
  Lasse Öörni 0f10116666 Attribute renames. 14 éve
  Lasse Öörni c8089b1687 Initial work queue & multithreading support. 14 éve
  Lasse Öörni 9d077e78a8 Code cleanup. 14 éve
  Lasse Öörni 7c42215d98 Fixed possible normal map Z reconstruction overflow. 14 éve
  Lasse Öörni 80a6948b22 Large rendering architecture refactoring. 14 éve