Lasse Öörni
|
2f4165bf0f
Added Squish library for DXT decompression.
|
13 vuotta sitten |
Lasse Öörni
|
cc3ee34f58
Increased occlusion buffer depth bias.
|
14 vuotta sitten |
Lasse Öörni
|
90596a064a
Use a memory pool in OGLGraphics for discard lock buffers.
|
14 vuotta sitten |
Lasse Öörni
|
700520f320
Further comments and code cleanup.
|
14 vuotta sitten |
Lasse Öörni
|
de67af8825
CoreData / Data reorganization.
|
14 vuotta sitten |
Lasse Öörni
|
b694ad047e
Refactored interest management into the NetworkPriority component.
|
14 vuotta sitten |
Lasse Öörni
|
07fda9f32e
Preparation to using kNet: renamed SharedPtr.h to Ptr.h to avoid conflicts.
|
14 vuotta sitten |
Lasse Öörni
|
a7a94a7af2
Unified the texture get/set data API between Direct3D9 & OpenGL.
|
14 vuotta sitten |
Lasse Öörni
|
3a6163226b
Changed OpenGL rendering to use non-hardcoded shader parameters. Fixed warnings.
|
14 vuotta sitten |
Lasse Öörni
|
565de1ad02
Moved some of StringUtils functions to the String class.
|
14 vuotta sitten |
Lasse Öörni
|
7c45da5588
Import new code.
|
14 vuotta sitten |
Lasse Öörni
|
a48885a729
Make way for import of new code.
|
14 vuotta sitten |
Lasse Öörni
|
8efc696275
Added #include directive for scripts.
|
15 vuotta sitten |
Lasse Öörni
|
902dfd4a13
Re-commit for the new year. Let's aim for less wiki update spam this time!
|
15 vuotta sitten |