Lasse Öörni
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e6fe0d6cf0
Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made.
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13 years ago |
Lasse Öörni
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172a097b1c
Mark nodes and components separately for network update, instead of looping node's all components when one of them changes.
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13 years ago |
Lasse Öörni
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da921892b2
Rearranged Octant variables for more optimal access.
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13 years ago |
Lasse Öörni
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5bc2c61d88
Reorganized Node, Component, Drawable & Camera member variables for more optimal access.
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13 years ago |
Lasse Öörni
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91f6f87472
Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate().
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13 years ago |
Lasse Öörni
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1a9dced05b
Updated to AngelScript 2.23.1 WIP.
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13 years ago |
Lasse Öörni
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1c2cc43f14
Refactoring of how network updates to clients are collected. This removes costly, redundant Variant compares that were performed per-user.
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13 years ago |
Lasse Öörni
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9ead094d5a
Removed the physics world maximum timestep, as it is already governed by the Engine's minimum FPS.
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13 years ago |
Lasse Öörni
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1841169cb2
Fixed missing CollisionGeometryData code.
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13 years ago |
Lasse Öörni
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
Lasse Öörni
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1e1496e7d4
Refactored setting variants from strings.
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14 years ago |
Lasse Öörni
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510125fe32
Removed unused Component::HasComponent() function.
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14 years ago |
Lasse Öörni
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593ce78eaf
Refactored temporary shadow camera creation.
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14 years ago |
Lasse Öörni
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baa3efacc3
Fixed the Data directory getting removed in the editor, if a scene was first loaded from there, and then from elsewhere.
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14 years ago |
Lasse Öörni
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3f7fffbf49
Some renames. CollisionGroup -> CollisionLayer, Scene::GetNodeByID() -> GetNode(), Ray::Distance() -> HitDistance().
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14 years ago |
Lasse Öörni
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de67af8825
CoreData / Data reorganization.
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14 years ago |
Lasse Öörni
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b694ad047e
Refactored interest management into the NetworkPriority component.
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14 years ago |
Lasse Öörni
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abe05c6a53
MinGW is no longer officially supported.
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14 years ago |
Lasse Öörni
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444c18673e
Code formatting & optimization.
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14 years ago |
Lasse Öörni
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bddedd7fd2
Added a function for components to list the nodes they depend on.
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14 years ago |
Lasse Öörni
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5f7b64d6e7
Further cleanup of the Container & Math library API & internal functions.
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14 years ago |
Lasse Öörni
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2da8d4ae47
Renamed Matrix4x3 to Matrix3x4.
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14 years ago |
Lasse Öörni
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f60321b20f
Use PODVector more extensively.
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14 years ago |
Lasse Öörni
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d69efd65f0
Container library fixes.
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14 years ago |
Lasse Öörni
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b5a43134a9
Simplified AnimationController API.
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14 years ago |
Lasse Öörni
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a7a458b3a9
Script API registration cleanup: asMETHODPR changed to asMETHOD where possible.
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14 years ago |
Lasse Öörni
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7c45da5588
Import new code.
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14 years ago |
Lasse Öörni
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a48885a729
Make way for import of new code.
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14 years ago |
Lasse Öörni
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20b23ced83
Engine & script API improvements.
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15 years ago |
Lasse Öörni
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d1bf5d5702
Added getResourceRefs() function to Component.
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15 years ago |