Commit történet

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  Lasse Öörni ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 éve
  Lasse Öörni a40fead7dc Updated license for the new year. 13 éve
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 éve
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 éve
  Lasse Öörni bdc150a645 More "success" returns. 13 éve
  Lasse Öörni 6768a1ec51 For consistency with OpenGL mode, return "success" when setting vertex/index buffer data when device is lost. 13 éve
  Lasse Öörni 3cc1681733 Fixed incorrect logic. 13 éve
  Lasse Öörni 4bf0bd7f3f Update buffering for Direct3D9 GPU objects. 13 éve
  Lasse Öörni fcbd3b493d Moved the data lost flag to GPUObject. 13 éve
  Lasse Öörni 83fd09002e Fixed used vertex range check. 13 éve
  Lasse Öörni a4a31dd3eb Fixed lost vertex/index buffer data not being correctly reported. 13 éve
  Lasse Öörni 35bec043ad Signal GPU object data loss only when recovery is possible. 13 éve
  Lasse Öörni dfdaed7ec4 Fixed missing variable initialization. 13 éve
  Lasse Öörni 153106519e Restored public locking API for vertex & index buffers. On OpenGL locking is always emulated using either shadow or scratch data. 13 éve
  Lasse Öörni a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 éve
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 éve
  Lasse Öörni d94b865fce Reverted the change to not support fallback data mode in index & vertex buffers, as it broke AssetImporter. 14 éve
  Lasse Öörni de67af8825 CoreData / Data reorganization. 14 éve
  Lasse Öörni 7eed016fd8 Added more assertions. 14 éve
  Lasse Öörni 71603ae52e Initial kNet-based networking implementation. 14 éve
  Lasse Öörni f6fa2e6c7e Fixed illegal D3DLOCK_NOOVERWRITE with non-dynamic vertex and index buffers. 14 éve
  Lasse Öörni aa2491a7ac Moved SharedPtr & SharedArrayPtr to the Container library. 14 éve
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 éve
  Lasse Öörni e80deeab15 Use _WIN32 conditional for Win32 code. 14 éve
  Lasse Öörni 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. 14 éve