Lasse Öörni
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ad7b7451b4
As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process.
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před 12 roky |
Lasse Öörni
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5e5d98581c
Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale.
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před 12 roky |
Lasse Öörni
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4a3ec28769
Added point inside StaticModel check from Firegorilla.
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před 12 roky |
Lasse Öörni
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c0dbf7f545
Generalized the factory category for all objects.
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před 12 roky |
Wei Tjong Yao
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8d1c28bc3e
Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration.
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před 12 roky |
Wei Tjong Yao
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184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
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před 12 roky |
Lasse Öörni
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3f3d63280c
Fixed infinite raycast returning results that were not hit by the ray.
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před 12 roky |
Lasse Öörni
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af8825047a
Started work on node/component enable & disable.
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před 13 roky |
Lasse Öörni
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cbc5ccbe58
Fixed wrong signature for ReplaceExtension() function in script.
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před 13 roky |
Lasse Öörni
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a40fead7dc
Updated license for the new year.
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před 13 roky |
Lasse Öörni
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42f8b7854d
Fixed raycasts.
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před 13 roky |
Lasse Öörni
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7d8558a51f
Applied massive patch from weitjong.
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před 13 roky |
Lasse Öörni
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c7fe3c37bd
Added sound listener component whose position is automatically taken into account by Audio subsystem.
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před 13 roky |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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před 13 roky |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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před 13 roky |
Lasse Öörni
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abafe9b9f3
Fixed DecalSet functions being private.
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před 13 roky |
Lasse Öörni
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478a5af9d1
Allow defining depth bias for materials.
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před 13 roky |
Lasse Öörni
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3982058551
Edited comments.
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před 13 roky |
Lasse Öörni
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42b9cbc158
Cleaned up terrain code.
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před 13 roky |
Lasse Öörni
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248fc3c1b6
Terrain attributes.
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před 13 roky |
Lasse Öörni
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296e36a75b
Calculate tangents for decals.
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před 13 roky |
Lasse Öörni
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06371a62ed
Wrap decal around static geometry.
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před 13 roky |
Lasse Öörni
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101b2ee338
Fixed crash if model had zero submeshes.
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před 13 roky |
Lasse Öörni
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a556679a42
Fixed crash caused by assigning Geometry shared ptr's in multiple threads.
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před 13 roky |
Lasse Öörni
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4548687d1b
Set Skybox distance to a fixed 0.
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před 13 roky |
Lasse Öörni
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48190acfca
Eliminated most virtual function calls from getting Drawable batches.
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před 13 roky |
Lasse Öörni
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e6fe0d6cf0
Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made.
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před 13 roky |
Lasse Öörni
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496a21d984
Optimized CalculateLodLevels() when it's a no-op.
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před 13 roky |
Lasse Öörni
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c936e216d9
Optimized StaticModel batch structure for less cache misses.
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před 13 roky |
Lasse Öörni
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71beb9e343
Optimized UpdateDistance() for case of 1 submesh only.
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před 13 roky |