Sitoutushistoria

Tekijä SHA1 Viesti Päivämäärä
  Alex Parlett a22a24c0e4 Rename RigidBody::Phantom to RigidBody::Trigger to align it with common terminology for physics. 11 vuotta sitten
  Yao Wei Tjong 姚伟忠 2fb1dc2edc Mark the deprecated AS API bindings in the documentation. 12 vuotta sitten
  Lasse Öörni 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 vuotta sitten
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 vuotta sitten
  Lasse Öörni 668772bb50 Added PhysicsWorld::RemoveCachedGeometry() function to manually invalidate cached collision geometry of a changed model. Added watching for CollisionShape model live reload. Removed internal but public functions from the Lua physics API. 12 vuotta sitten
  Lasse Öörni aa0f72cf65 Added world position & normal to RayQueryResult. 12 vuotta sitten
  Lasse Öörni efaf7d28f0 Merge remote-tracking branch 'remotes/szamq/master' 12 vuotta sitten
  Paweł Mogiła 1cb217a8ef Expose anisotropic friction to Lua and AngelScript 12 vuotta sitten
  Lasse Öörni c14bf5bd69 Added Bullet rolling friction parameter to RigidBody. 12 vuotta sitten
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 vuotta sitten