Commit History

Autor SHA1 Mensaxe Data
  Lasse Öörni eb9bc8847f UI drawing code cleanup. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 7a7e86589b Optimized drawing of color-modified UI quads. UIBatch has new function SetColor() which can be used before drawing with modified color, and which performs the uint-conversion only once. This overrides the element's gradient if any. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 712345aa56 Added log macros with formatting. Closes #114. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni ee0e3aa663 Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 267523a738 Adapted Aster Jian's mutable glyph mechanism. Globally switchable on from the UI subsystem. Configurable font texture max size in UI subsystem. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni ecc37d1f2e If all font's glyph do not fit into one page, begin filling texture pages dynamically as glyphs are used. %!s(int64=12) %!d(string=hai) anos
  aster2013 475ddbe99d Fixed Text Shadow Effect bug. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni dbd7687c56 Added configurable Z bias to Text3D effect. %!s(int64=12) %!d(string=hai) anos
  Aster Jian 318d2bd5ef Add TextEffect in Text class. %!s(int64=12) %!d(string=hai) anos
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos