Wei Tjong Yao
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06f3580948
Enhanced the Attribute Inspector to show the 'Is Enabled' check box on the node/component 'title bar' instead of in the attribute list; and small refactoring to reduce the number of parameters being passed in a number of functions. Refactored to modify AttributeInfo's name to become a String. Exposed 'internal' property of UIElement to Script API. Enhanced Text class so that it renders the selected text being hovered by mouse a little differently than those without.
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12 years ago |
Lasse Öörni
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e9aacd1df9
Removed the AttributeListChanged event for now, as it was causing stack overflows in the editor. It was only needed to track changed attributes on script file reload.
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12 years ago |
Wei Tjong Yao
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cb357e8859
Fixed the default UIBatch constructor to init all new member variables. Reapply speed optimisation logic in Text batch.
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12 years ago |
Lasse Öörni
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895819e8d2
Removed use of the UIQuad intermediate structure. Instead construct vertex data directly.
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12 years ago |
Lasse Öörni
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5160610e25
Refactored freely rotating / scaling UIElements into a separate Sprite class; removed rotation from the base class as it would not work correctly with element hierarchies in most cases.
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12 years ago |
Wei Tjong Yao
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d7f6b4d0b6
Enhanced UIElement to be able to set a default style file for later reference by children elements, added horizontal indentation feature, and added new E_LAYOUTUPDATED event. Enhanced ListView to better support hierarchy mode and added feature to show 'expansion triangle' in hierarchy mode. Fixed a bug in ScrollView to update view size correctly when resizing content element. Fixed a bug in Log's WriteRaw() method so it sends error message to stderr even in quite mode. Refactored Editor to take advantage of the enhancement.
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12 years ago |
Lasse Öörni
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9ef8625e33
Fixed BorderImage attributes (tiled, blendmode) missing from script API.
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12 years ago |
Wei Tjong Yao
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37cd015353
Further improvement.
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13 years ago |
Wei Tjong Yao
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5544602c9e
Enhance Font class to support saving of font (TTF or bitmap type) as another bitmap font resource in xml format. For bitmap font type, saving yet to another bitmap font is only meaningful when called with the optional parameter turned on to save only used glyphs. Refactored UIBatch class to enable better performance in Text class UI batch generation in relation to multi-pages/textures font.
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13 years ago |
Wei Tjong Yao
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a9209956cd
DocConverter skips when wiki output path does not exist. Font support multi-textures (pages) for both TTF and Bitmap font type. Combine the task to dump script API and convert doc to wiki into one process in a new batch file/script. Fixed the attribute index out of bound error when scene node is included as one of the multiple editable nodes.
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13 years ago |
Lasse Öörni
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ebcc766ac0
Minor code cleanup. Added GetAttribute() to Context, which returns a named attribute.
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13 years ago |
Lasse Öörni
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12bddee240
Whether to use derived opacity can be configured per UI element. By default true, except for Text.
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13 years ago |
Lasse Öörni
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1eda3844f0
Applied further UI and editor patch from weitjong. Text is now shown at full opacity in the editor, and the min/max opacity is also configurable.
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13 years ago |
Lasse Öörni
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da243eb31b
Applied UI & editor related patch from weitjong.
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13 years ago |
Lasse Öörni
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a40fead7dc
Updated license for the new year.
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13 years ago |
Lasse Öörni
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7d8558a51f
Applied massive patch from weitjong.
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13 years ago |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 years ago |
Lasse Öörni
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4cef5395f5
Completed the UI element refactoring. Removed hardcoded SetStyle() functions which would read UI element attributes from XML.
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13 years ago |
Lasse Öörni
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0a16099532
UIElement serialization / deserialization.
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13 years ago |
Lasse Öörni
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83e90ae61c
Started work on UI element attributes.
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13 years ago |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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13 years ago |
Lasse Öörni
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d66fb61091
Fixed texts defined in XML not showing.
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14 years ago |
Lasse Öörni
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01d893df98
Decode the text from UTF8 once during Text::SetText() for easier processing.
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14 years ago |
Lasse Öörni
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50226cfdb0
Started work toward Unicode compatibility.
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14 years ago |
Lasse Öörni
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
Lasse Öörni
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510c606b3d
Removed the redundant GetString() functions from XMLElement.
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14 years ago |
Lasse Öörni
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95a8c8bfa7
Added overloads to Variant & XMLElement that take char pointers.
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14 years ago |
Lasse Öörni
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61b0277fdd
Added kerning support to fonts.
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14 years ago |
Lasse Öörni
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baa3efacc3
Fixed the Data directory getting removed in the editor, if a scene was first loaded from there, and then from elsewhere.
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14 years ago |
Lasse Öörni
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de67af8825
CoreData / Data reorganization.
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14 years ago |